Thursday, 20 October 2011

8-bit remakes fix the past

Back in the day, home versions of arcade hits were often disappointing: low-res screens, tiny sprites and tinny music. At the time, this was seen as the result of computers and consoles lacking the originals' cutting-edge tech. This is true enough; accurate living-room clones of coin-op hits weren't common until the 16-bit era. But expert [...]


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